Saturday, June 4, 2016

The Apple Tree Nursery Rhyme {Printable & SMARTboard Activities}

DOWNLOAD>> The Apple Tree Nursery Rhyme {Printable & SMARTboard Activities}

Directions: Directions: To view the Notebook file choose: VIEW> Entire Page depending on your monitor’s resolution. It is recommended NOT to save the file once you have downloaded. This way the games do not have to be re-set.

Printable Activities:

The Apple Tree Large Poster (20”x22”)

Sentence Strips (Sequence the sentences in the nursery rhyme.)

(20) Sort Rhyming Cards with Pictures (Words that rhyme with bee.)

Acting Out Cards (Print enough copies to give one card to each student. When they hear their part in the story they hold up their card.)

Parking Lot Rhymes (Students match the rhyming word on the car to a parking spot.)

Thumbs Up & Thumbs Down (Students use the rhyming mats and printable cards. They look at the two pictures and decide if they rhyme. If they do they place the rhyming cards on the thumbs up. If they do not rhyme they place the cards on the thumbs down mat.)

Journal Page (Black and white journal page where student practice concepts about print. Students also illustrate the poem.)

SMARTBoard Activities:

The Apple Tree Poem

The Apple Tree Poem (Fill in the Missing Rhyme)

Story Order (Put the sentences in sequential order.)


Sound Detector (Click on the letter and listen to the sound. Then look at the pictures and say each one. Find the beginning sound that does not belong and put an X on it.)

Mystery Word (Teachers says each sound of the word and the students blend the sounds and say the mystery word.)

Deleting Sounds (Teachers reads each sentence and the students delete the sounds.)
How Many Sounds (Students listen to each word and moves a token into a box for each sound they hear.)

How Many Words (Students will listen to each sentence and hop for each word of the sentence. The teacher then will reveal the sentence and the students will count the words to see if they were correct.)

Letter Search (Students will find and highlight the upper/lowercase letter Aa.)

Sound Sort (Students will sort pictures that begin with the /a/ sound like in apple.) To re-set the self- checking game: Click on ACTIVITY BUILDER>RESET ALL. This resets the game pieces to their original location.

Build a Word

Find & Graph

Seek a Word

Word Search (All words are one per line and go across.)

Rhyming World (Board game for 2-4 players. Students spin the spinner and count the corresponding number of squares. They have to provide a matching rhyming word for the picture they landed on. If they cannot they must go back to their original spot. First person to the end wins.)

Sort the Rhyme (Students say each picture and decide if it rhymes with “BEE” or not.) To re-set the self- checking game: Click on ACTIVITY BUILDER>RESET ALL. This resets the game pieces to their original location.

Missing Letter (Students write the missing letter in the word.)

Checks & X’s (Students check each picture that rhymes with bee and an X on words that do not.)

Odd One Out (Put an X on the picture that does not rhyme.)
Erase and Reveal (Students use either their finger or the eraser and reveal a rhyming word.)

Parking Lot Rhymes (Divide students into two teams. Players take turns parking the car on a matching rhyme. If the player matches correctly the team gets one point, if not it is the second team’s turn. Continue playing until all of the cars have been parked.)

Balloon Pop (Students Identify the word and pop the balloon to see if they are correct.

Spin & Disappear (Dived the students into two teams. Students spin the spinner and identify the picture. Then the students look for the matching word and click on it to make it disappear. If the student gets it right their team gets a point. If they do not it is the other team’s turn.)

Race to the Top (Take turns identifying the words. If you get it right move it to your column. First person to the top wins. 2-5 players)

French Fry Rhyming (Teams take turns drawing a rhyming card. If they give a matching rhyme their team gets a fry. If not, the other team gets a try. The team with the most fries win.)

Swat the Word (Use a fly swat or your hand to reveal the word. Say the word and earn a point.)

How many letters? (Students use the flashcards and count how many letters are in each word. Then they drag them to the correct column.)

Georgia Early Learning and Development Standards: 

Language and Literacy
CLL6.4a Listens and differentiates between sounds that are the same and different.
CLL6.4b Identifies and produces rhyming words.
CLL6.4c Isolates the initial (beginning) sounds in words with adult guidance.
CLL6.4d Segments sentences into individual words.
CLL6.4e Segments words into syllables.
CLL6.4f Manipulates and blends sounds (phonemes) with adult guidance.
CLL7.4a With prompting and support, recognizes and names some upper/lowercase letters of the alphabet.

If you have any suggestions and/or comments to make this learning packet better, please feel free to email me at:

If you find a mistake or typo in the packet, please email me so I can fix the error and send you a revised packet.

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